The era of style without substance is over.
The marketing executives who once dominated boardrooms, won awards, and wrote the rulebooks are in unfamiliar territory. Not because they lost their skills, but because the game they mastered no longer exists.
Companies aren’t rewarding those who thrived when budgets were endless and success was easy. Instead, they’re valuing marketers who can deliver results in a more challenging, leaner, and demanding market than ever.
Marketing used to be about telling the right story.
Creating the right feeling.
Manufacturing the right perception.
But perception doesn't drive value anymore—proof does.
The old tools still exist, but they've lost their magic:
SEO gets you ranked, not results
Email campaigns reach inboxes but not hearts
Paid advertising buys space but not trust
Content fills pages that nobody reads
The audience hasn't just moved on. They've evolved.
The Old Marketing Cemetery: Here Lies…
🪦 SEO Hacks (2005–2023)
"Stuff keywords, buy backlinks, and watch the traffic roll in."
Cause of Death: Google updates & user distrust.
🪦 Email Blasts (1995–2024)
"Just send more emails—it’s all about volume!"
Cause of Death: Unsubscribes, spam filters, and inbox fatigue.
🪦 Paid Ads = Guaranteed Growth (2008–2023)
"Throw money at Facebook and watch the sales roll in!"
Cause of Death: Rising costs, ad blindness, and Apple’s privacy updates.
🪦 Content for Content’s Sake (2012–2024)
"Blog every day. Thought leadership. Just keep posting."
Cause of Death: Oversaturation & zero engagement.
🪦 Subscription Marketing (2003–2025)
"It’s peace of mind—for just $29.95 a month."
Cause of Death: Dormant users, legal pressure, and consumers finally reading their bank statements.
🪦 Brand Loyalty (Forever–2023)
"Our customers love us! They’ll stay forever."
Cause of Death: Subscription fatigue & consumer skepticism.
🪦 The Influencer Gold Rush (2016–2024)
"Just pay someone with followers to hold your product!"
Cause of Death: Fake engagement & audience burnout.
🪦 Gamification Tricks (2010–2023)
"Slap on a badge and a leaderboard—it works!"
Cause of Death: People want real games, not fake incentives.
🪦 The 'Just Fix the Messaging' Excuse (Forever–2023)
"It’s not the product, it’s the positioning!"
Cause of Death: Consumers demanding actual value, not spin.
🪦 Big Budget = Big Results (1990s–2024)
"Spend more, win more."
Cause of Death: Proof-based marketing & efficiency-first spending.
Epitaph for the Old Playbook:
"They lived by perception, but died by proof."
From the Death of Hype to the Rise of Proof: The ASMR Effect
The old marketing playbook was built on illusion—polished narratives, inflated budgets, and manufactured urgency.
It worked for decades because consumers had limited visibility into how things really worked. Ads told a story, brands controlled the narrative, and people had no reason to question it.
But now? People don’t trust the story—they trust what they can see.
That’s why ASMR work videos are thriving while traditional marketing tactics rot in the graveyard.
The ASMR Work Video Revolution
Once upon a time, ASMR was just a weird corner of the internet where people whispered into microphones and tapped on objects.
Remember When Gamification Was Just a Cheap Trick?
Badges. Points. Leaderboards.
Artificial mechanics slapped onto experiences not because they were fun, but because they were manipulative.
That era is over.
Today’s consumers don’t want gamified distractions—they want real games. They want experiences that are actually worth playing, not just worth clicking.
Old gamification was about trapping attention.
New gamification is about earning it.
The Rise of Gamification
Initially seen in loyalty programs and engagement tracking, gamification has evolved into comprehensive gaming ecosystems. Companies like The New York Times and Netflix are not just using game mechanics; they are creating interactive games to enhance engagement and boost revenue.
The Trust Revolution
For decades, marketers asked: "How do we make people engage?"
Now they must ask: "How do we create something worth engaging with?"
This isn't about tactics or techniques. It's about a fundamental shift in how value is created and demonstrated.
The safety nets are gone. The shortcuts don't work. The shortcuts never really worked—they just temporarily fooled people who weren't yet paying attention.
For some, this shift is humbling. For the wise, it's an opportunity.
The era of prestige without proof is over.
Marketing isn't dead—but marketing without substance is.
And that's a good thing.
The Marketing Accountability Council: Defining the New Playbook
The Marketing Accountability Council (MAC) is not here to recycle outdated marketing advice.
We’re here to:
Codify what’s happening in the industry—not what marketing “thought leaders” wish was still true.
Define the new rules of engagement—because the old ones no longer work.
Call out marketing tactics that erode trust—and highlight the ones that build it.
Write about what others won’t—because marketing has changed, and most of the industry refuses to admit it.
MAC isn’t following the conversation—we’re defining it.
If you want sugar-coated marketing advice, look elsewhere.
If you want to understand where marketing is going—and how to win in this new era—welcome to the Council.
I am Jay Mandel, and I help marketing leaders navigate this new landscape with fresh insights built on proof, not promises.
Love this perspective. Fake = failure.